_this
	{internal}
		charset				:	"charset/marle.png"
		direction			:	3		(base zero)
		directions		:	4		(base one)		(amount of directions)
		frame					:	2		(base zero)
		frames				:	3		(base one)		(amount of frames)
		pose					:	7		(base zero)
		columns				:	4		(base zero)
		rows					:	2		(base zero)
		animType			:	"yoyo"  "loop"  "once"
		animDirection	:	-1
		delay					:	3		(base one)
		isAnimating		:	true

	spriteWidth
	spriteHeight
	loader
	previous_mc		(temp)
	image_mc
	?		cached_mc
	loopInterval

	offsetX
	offsetY
	refresh


	{mask_mc}		(compatibility)